Tag Archives: rework
The Level Editor Sprint, Pt.3
My second attempt at a level editor for THE OCTOBER GAME was a useful failure. A few months after my last effort, I wanted to try a new method of app development. Previously, I tended to write code in a … Continue reading
Posted in Uncategorized, iDevBlogADay, process, tools
Tagged complexity, lessons learned, level editor, rework, THE OCTOBER GAME
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The Level Editor Sprint, Pt.2
My first attempt at a level editor for THE OCTOBER GAME was an instructive failure. Writing code is fun and this leads me to jump into projects, then drown in rising complexity. To counteract this, I try the simplest thing … Continue reading
Posted in Technical, iDevBlogADay, process, tools
Tagged complexity, lessons learned, level editor, rework, THE OCTOBER GAME
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