Tag Archives: bugs
Chasing the White Whale
Making THE OCTOBER GAME: Where did January go? My plan for last month was to build out THE OCTOBER GAME in a straight line from the initial Play menu to the Game Over screen. I felt bogged down in peripheral … Continue reading
Posted in Uncategorized, process
Tagged bugs, LASER focus, Lesson learned, performance, scope creep, THE OCTOBER GAME, time sink, white whale
Comments Off
Slow and steady wins the race
Making THE OCTOBER GAME: Integration I found a doozy of a performance bug today. My frame rate drops off a cliff when there’s more than 7 enemies onscreen. Only happens on my 1st-gen iPhone. It’s impractical to test every single … Continue reading