Tag Archives: bugs

Chasing the White Whale

Making THE OCTOBER GAME: Where did January go? My plan for last month was to build out THE OCTOBER GAME in a straight line from the initial Play menu to the Game Over screen. I felt bogged down in peripheral … Continue reading

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Slow and steady wins the race

Making THE OCTOBER GAME: Integration I found a doozy of a performance bug today. My frame rate drops off a cliff when there’s more than 7 enemies onscreen. Only happens on my 1st-gen iPhone. It’s impractical to test every single … Continue reading

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